Splinter Cell, Splinter Cell: Pandora Tomorrow, Splinter Cell: Chaos Theory and Splinter Cell: Double Agent
The unrivalled stealth series places the player in the shoes of a spy who clocks up kills (or not) using the shadows rather than a machine gun.
Genres - Ambient, drone, experimental electronic.
Artist walkthrough (Splinter Cell: Double Agent)
Iceland - Brian Eno, William Basinski, Stars of The Lid, Tim Hecker, Keith Fullerton Whitman
▼
Kinshasa - Alva Noto, CoH, Frank Bretschneider, Taylor Deupree
▼
Bonus Mission
Multiplayer
Battlefield 2
This is the best multi-player action money can buy. The semi-realistic modern warfare is as exhilarating and fun as it gets.
Genres - Minimal techno, Detroit techno, drum ‘n’ bass.
Artists - Matthew Dear/Audion/False, Cristian Vogel, Gabriel Ananda, Surgeon, Aphex Twin, Ceephax Acid Crew, Ed Rush & Optical, Photek, Technical Itch.
Team Fortress 2
The reincarnation of Team Fortress Classic turned out to be a staggering success. This is a wildly fun game with an awesome graphical style.
Genres - IDM, electro, drum ‘n’ bass, acid techno.
Artists - AFX/Aphex Twin, Plaid, Squarepusher, Luke Vibert, Ceephax Acid Crew, Plug, Drexciya, I-F, Legowelt, Orbital, Wagon Christ.
25 February 2008
24 February 2008
Recommended game and music combinations (Part 2)
Portal
Portal is a cold and minimalist work of utter genius and a game in which not a single bullet is expired by the player. The portals are a worthy replacement for bloodshed in this criminally short but innovative outing.
Genres - Ambient, drone, minimal techno, experimental electronic.
Artist walkthrough
Test Chamber 00 – William Basinski, Stars of the Lid, Gas
▼
Test Chamber 10
Test Chamber 11 – Keith Fullerton Whitman, Tim Hecker
▼
Test Chamber 15
Test Chamber 16 – Alva Noto, CoH, Taylor Deupree
▼
Test Chamber 18
Test Chamber 19 – Plastikman, Richie Hawtin, Frank Bretschneider, Ø
Also see 'Memorable experience 1'
Call of Duty, Call of Duty 2 and Call of Duty 4: Modern Warfare
This is the cream of the crop in the overcrowded World War 2 shooter scene. This series carries on what Medal of Honor: Allied Assault (also recommended) started with unforgettable moments of pure adrenaline and feelings of fright and hopelessness.
Genres - Drum ‘n’ bass, breakcore, Detroit techno, minimal techno.
Artist walkthrough (Call of Duty 4: Modern Warfare)
Prologue - Dieselboy, Ed Rush & Optical, Technical Itch, Venetian Snares, Bong-Ra, Enduser
▼
Act 1
Act 2 - Cristian Vogel, Surgeon, Underground Resistance
Act 3 – See ‘Prologue’
▼
Epilogue
Max Payne 2: The Fall of Max Payne
This is the best third-person shooter ever. The bullet time and brutal combat ensure this is among the coolest and most eminently playable games there is.
Genres - Drum ‘n’ Bass, breakcore, electro, acid house, tech house, Detroit techno.
Artist walkthrough
Part One - Ricardo Villalobos, Gabriel Ananda, Alex Smoke, Cobblestone Jazz, Jeff Mills, Carl Craig, Luke Vibert, Ceephax Acid Crew
▼
Part Two - High Contrast, Photek, Plug
▼
Part Three – Dieselboy, Venetian Snares, AFX/Aphex Twin, Squarepusher
Portal is a cold and minimalist work of utter genius and a game in which not a single bullet is expired by the player. The portals are a worthy replacement for bloodshed in this criminally short but innovative outing.
Genres - Ambient, drone, minimal techno, experimental electronic.
Artist walkthrough
Test Chamber 00 – William Basinski, Stars of the Lid, Gas
▼
Test Chamber 10
Test Chamber 11 – Keith Fullerton Whitman, Tim Hecker
▼
Test Chamber 15
Test Chamber 16 – Alva Noto, CoH, Taylor Deupree
▼
Test Chamber 18
Test Chamber 19 – Plastikman, Richie Hawtin, Frank Bretschneider, Ø
Also see 'Memorable experience 1'
Call of Duty, Call of Duty 2 and Call of Duty 4: Modern Warfare
This is the cream of the crop in the overcrowded World War 2 shooter scene. This series carries on what Medal of Honor: Allied Assault (also recommended) started with unforgettable moments of pure adrenaline and feelings of fright and hopelessness.
Genres - Drum ‘n’ bass, breakcore, Detroit techno, minimal techno.
Artist walkthrough (Call of Duty 4: Modern Warfare)
Prologue - Dieselboy, Ed Rush & Optical, Technical Itch, Venetian Snares, Bong-Ra, Enduser
▼
Act 1
Act 2 - Cristian Vogel, Surgeon, Underground Resistance
Act 3 – See ‘Prologue’
▼
Epilogue
Max Payne 2: The Fall of Max Payne
This is the best third-person shooter ever. The bullet time and brutal combat ensure this is among the coolest and most eminently playable games there is.
Genres - Drum ‘n’ Bass, breakcore, electro, acid house, tech house, Detroit techno.
Artist walkthrough
Part One - Ricardo Villalobos, Gabriel Ananda, Alex Smoke, Cobblestone Jazz, Jeff Mills, Carl Craig, Luke Vibert, Ceephax Acid Crew
▼
Part Two - High Contrast, Photek, Plug
▼
Part Three – Dieselboy, Venetian Snares, AFX/Aphex Twin, Squarepusher
5 February 2008
Recommended game and music combinations (Part 1)
The Extreme Electronic Experience can be achieved in countless different forms. It can be intense, frantic, chilling, dark, minimalist, technical, or brutal. The list could go on.
There are a number of ways I could have written this article. One method could have been recommending a range of games for specific music and another could have been recommending specific games to specific music. However I decided the best way to deliver the combinations was to recommend a range of music for specific games, as there is probably only one good shooter for every 100 good electronic music albums, and this way the variation on show is strongest. Each game has recommendations for accompanying genres and artists and an example track.
Single-player
Deus Ex and Deus Ex: Invisible War
Deus Ex is the best game ever, and Deus Ex: Invisible War is a great follow-up that was unfortunately somewhat diluted by the restrictions a multi-format release created. The games mix shooter elements with RPG elements into a blend that is dark, technological and downright phenomenal.
Genres - Game soundtrack, ambient techno, ambient house, ambient, electro, IDM.
Artist walkthrough (Deus Ex)
Liberty Island – Biosphere, B12, Higher Intelligence Agency
▼
Hell’s Kitchen
NSF Airfield - Drexciya, Arpanet, Radioactive Man, Urban Tribe, Aux 88
Majestic 12 - Keith Fullerton Whitman, Tim Hecker
Hong Kong – The Field, Norken, Kaito, Triola, early Aphex Twin, early Autechre
Naval Shipyards – See ‘NSF Airfield’
▼
Paris – See ‘Hong Kong’
▼
Vandenberg – See ‘NSF Airfield’
▼
Area 51
Also see 'Memorable experience 2'
Half-Life and Half-Life 2 + Episodes
The Half-Life series is the most critically acclaimed PC game series ever. The staggering action and interactivity that both games bought to the palette on release were boundary pushing and remain pretty much unrivalled in the shooter world.
Genres - IDM, experimental electronic, acid techno.
Artist walkthrough (Half-Life 2)
Point Insertion – Plastikman, Richie Hawtin
▼
Route Kanal
Water Hazard - AFX/Aphex Twin, Squarepusher, Venetian Snares
▼
We Don’t Go To Ravenholm - Luke Vibert, Ceephax Acid Crew, Gescom
Highway 17 - AFX/Aphex Twin, Squarepusher
▼
Nova Prospekt - AFX/Aphex Twin, Squarepusher, Autechre, Luke Vibert, Ceephax Acid Crew
▼
Follow Freeman
Our Benefactors – Gescom, Autechre, Luke Vibert, Ceephax Acid Crew
▼
Dark Energy
System Shock 2 and Bioshock
Bioshock is the spiritual successor to the immense System Shock 2, which was released ten years ago. These are the only games that truly challenge Deus Ex for the crown of the thinking-mans shooter, with similarly ingenious RPG elements to significantly enhance the experience over a standard shooter.
Genres - Ambient, drone, minimal techno, electro, experimental electronic.
Artist walkthrough (Bioshock)
Welcome to Rapture - William Basinski, Stars of The Lid, Keith Fullerton Whitman, Tim Hecker, Max Richter, Gas, Biosphere, Colleen
▼
Smugglers Hideout
Arcadia - Autechre, Gescom, Arpanet, Urban Tribe, Plastikman, Monolake, Cristian Vogel
▼
Proving Grounds
Fontaine – Venetian Snares
There are a number of ways I could have written this article. One method could have been recommending a range of games for specific music and another could have been recommending specific games to specific music. However I decided the best way to deliver the combinations was to recommend a range of music for specific games, as there is probably only one good shooter for every 100 good electronic music albums, and this way the variation on show is strongest. Each game has recommendations for accompanying genres and artists and an example track.
Single-player
Deus Ex and Deus Ex: Invisible War
Deus Ex is the best game ever, and Deus Ex: Invisible War is a great follow-up that was unfortunately somewhat diluted by the restrictions a multi-format release created. The games mix shooter elements with RPG elements into a blend that is dark, technological and downright phenomenal.
Genres - Game soundtrack, ambient techno, ambient house, ambient, electro, IDM.
Artist walkthrough (Deus Ex)
Liberty Island – Biosphere, B12, Higher Intelligence Agency
▼
Hell’s Kitchen
NSF Airfield - Drexciya, Arpanet, Radioactive Man, Urban Tribe, Aux 88
Majestic 12 - Keith Fullerton Whitman, Tim Hecker
Hong Kong – The Field, Norken, Kaito, Triola, early Aphex Twin, early Autechre
Naval Shipyards – See ‘NSF Airfield’
▼
Paris – See ‘Hong Kong’
▼
Vandenberg – See ‘NSF Airfield’
▼
Area 51
Also see 'Memorable experience 2'
Half-Life and Half-Life 2 + Episodes
The Half-Life series is the most critically acclaimed PC game series ever. The staggering action and interactivity that both games bought to the palette on release were boundary pushing and remain pretty much unrivalled in the shooter world.
Genres - IDM, experimental electronic, acid techno.
Artist walkthrough (Half-Life 2)
Point Insertion – Plastikman, Richie Hawtin
▼
Route Kanal
Water Hazard - AFX/Aphex Twin, Squarepusher, Venetian Snares
▼
We Don’t Go To Ravenholm - Luke Vibert, Ceephax Acid Crew, Gescom
Highway 17 - AFX/Aphex Twin, Squarepusher
▼
Nova Prospekt - AFX/Aphex Twin, Squarepusher, Autechre, Luke Vibert, Ceephax Acid Crew
▼
Follow Freeman
Our Benefactors – Gescom, Autechre, Luke Vibert, Ceephax Acid Crew
▼
Dark Energy
System Shock 2 and Bioshock
Bioshock is the spiritual successor to the immense System Shock 2, which was released ten years ago. These are the only games that truly challenge Deus Ex for the crown of the thinking-mans shooter, with similarly ingenious RPG elements to significantly enhance the experience over a standard shooter.
Genres - Ambient, drone, minimal techno, electro, experimental electronic.
Artist walkthrough (Bioshock)
Welcome to Rapture - William Basinski, Stars of The Lid, Keith Fullerton Whitman, Tim Hecker, Max Richter, Gas, Biosphere, Colleen
▼
Smugglers Hideout
Arcadia - Autechre, Gescom, Arpanet, Urban Tribe, Plastikman, Monolake, Cristian Vogel
▼
Proving Grounds
Fontaine – Venetian Snares
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